Wait (1) second
Waits a specified number of seconds, then continues with next brick.
Add a comment to your Pocket Code program.
Runs the bricks infinitely.
If (1 < 2) is true then ... Else ...
If the condition is true, run the bricks inside the if-area; if not, run the bricks inside the else-area.
If (1 < 2) is true then
Wait until (1 < 2) is true
Waits until condition is true, then runs the blocks below
Repeat (10) times
Runs the eclosed bricks a specified number of times.
Repeat until (1 < 2) is true
Repeat blocks that follow until condition is true. Checks to see if condition is false; if so, runs blocks inside and checks condition again. If condition is true, goes on to the blocks that follow.
Continue scene (scene)
Jumps to the next scene as soon as the script is triggered and continue this scene.
Start scene (scene)
Starts with the chosen scene from the beginning as soon as the script is triggered.
Create clone of (Object)
Creates a clone (temporary duplicate) of the specified sprite. Make sure you've chosen the sprite you want to clone from the menu in the block.
Delete this clone
Deletes the current clone.
When I start as a clone
Tells a clone what to do once it is created. The attached script is triggered as soon as the clone is created.
Stop script/s (Stop this script / Stop all scripts / Stop other scripts of this object)
Stops scripts within the object.